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Wow haha, that is a lot of authors! Never seen this before!

Most horrifying is a 2014 Science paper on Ebola with 58 authors, 5 of whom died of Ebola before publication. https://www.science.org/content/article/ebolas-heavy-toll-st...

The ATLAS-CMS joint Higgs boson mass measurement paper has close to 6000 authors: https://doi.org/10.1103/PhysRevLett.114.191803

I think the final COVID consortium report has something like 30k authors.


As another comment points out: that's nothing compared to high energy/particle physics!

The Pierre Auger Observatory certainly is a large collaboration for the astroparticle physics domain though. It's a big international collaboration.

Quick anecdote: my name (S Mueller) is not on that paper's author list because we had a rule that you had to be in the collaboration for a year before getting authorship. You stayed on for a year after leaving. Very reasonable! At the time I was nonetheless a bit bummed about missing out on the big Science paper. I guess I'm on the retraction though ;)


What about power draw? Maybe that doesn't count as a side channel (I'm not a security guy). Afaik, CMOS transistors mostly draw power on switching state, so a normal adder adding 0+0 or 1+1 is visible in the power draw.

I googled a bit and found Sense Amplifier-Based Logic (SABL). Super interesting :^)


Power draw is a side channel, yeah. It's not as easy to exploit in software as timing (including memory timing), but there are software exploits in some cases if it affects the CPU's frequency (HertzBleed) or if it can be read through channels like a sound card or radio receivers. For attackers who have physical access it's very much in scope.

For software like seL4 it would generally be out-of-scope, because it depends too much on the specific hardware and specific application, not just on the kernel, and protection usually requires extensive countermeasures in those places.


I haven't seen this before, but this ReCAPTCHA required "mobile verification" from me, and asked me to download an app. Oh what a world we live in...


It's been unevenly rolled out, but is mostly Google using attestation to tighten their grip.

https://news.ycombinator.com/item?id=48143997


Find traffic lights for me. If it required an app, I would close the page.


I find this very interesting. I have implemented AO myself and understood that its physically inaccurate (it should really be radiosity presence, not ambient occlusion), but have believed the results to look realistic. Or rather; better than flatly lit, which makes geometry hard to understand.

Thank you for these photographs! It would be awesome to have a CG benchmark like this (geometry + light properties) that we could compare to. I'm sure this exists already but. Very neat!


Classic SSAO is very similar to performing an "unsharp mask" based on the depth buffer. This has been proposed "a simple and efficient method to enhance the perceptual quality of images that contain depth information" in the paper "Image Enhancement by Unsharp Masking the Depth Buffer" which came out a year after SSAO was published by Crytek.

https://www.uni-konstanz.de/mmsp/pubsys/publishedFiles/LuCoD...


Nowadays it’s common for SSAO to actually do local radiosity approximation via ray marching. But back in the day when this article was written, that was too expensive so you approximated it by detecting sharp transitions in the depth buffer.


For a benchmark you can just use a "vfx/cinema grade" path-tracing renderer of the same game scene?


Really interesting stuff! If you're looking for bowling animations I'd look into https://youtu.be/ZXpETSoNWxY

Made me laugh.


Also came here specifically to make sure this was posted. I'd pay good money to go to a bowling alley like this with friends.


I was hoping someone would post Corridor's animations. What better for a custom rig! ...at least when playing with friends.


Nice results, I will keep a watch on this! Would be interesting to see benchmarks vs Oodle compression, I think the most similar one is Selkie?


Yes, the most similar one is indeed Selkie.

misa77 and oodle are both supported in turbobench (see: https://github.com/powturbo/turbobench), so it's easy to compare them.

Results on the silesia corpus on the same Intel setup described in the README, using turbobench:

  codec       decode      ratio    encode
  misa77 -0   5309 MB/s   42.64%   58.2 MB/s
  misa77 -1   4332 MB/s   39.65%   54.5 MB/s
  selkie -1   3095 MB/s   43.48%   197 MB/s
  selkie -2   3013 MB/s   41.80%   163 MB/s
  selkie -3   3081 MB/s   39.58%   95.8 MB/s
  selkie -4   3498 MB/s   36.95%   43.3 MB/s
  selkie -5   2607 MB/s   33.58%   2.97 MB/s
  lz4         2530 MB/s   47.60%   373 MB/s
Note: selkie -4 corresponds to the "Normal" level here.


Any chance you can throw lzop into that table just as a reference point?


Added memcpy in here too, same setup as before:

  codec       decode        ratio     encode
  misa77 -0   5302 MB/s     42.64%    58.7 MB/s
  selkie -3   3078 MB/s     39.58%    97.0 MB/s
  lzo1x -1    421 MB/s      47.48%    314 MB/s
  memcpy      12135 MB/s    100.00%   11952 MB/s


Apologies: I had to editorialize the title to make it fit. :^)


I was under the impression that "individual engineers ..." is basically implied always, if not just outright lies, I don't trust these listings very highly. Except when its clear that the companies are actually customers. Like; how do I even add my company to this list? Email them?


I found this one truly shocking!

Amy Lloyd, British neuroscientist who studied amyloid plaques associated with Alzheimer's disease[0]

[0] https://www.dundee.ac.uk/people/amy-lloyd


Would be interested in others take on this. Personally, I wonder:

- By rolling the paper, will it really stay flat after printing? - How easy / cheap will sourcing ink be?


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