I wouldn't/don't really feel comfortable uploading private pictures to any other cloud provider either :). I find OpenAI especially untrustworthy because of their known business practices, unestablished business model and unknown future capabilities and role in society. You cannot take that data back once they have it. The condescending tone was unasked for, apologies to OP for that.
If you're smart enough to try this you're worth more than $52,000 a year. Think about how foolish everyone else will feel when they didn't test the new release of Totally Working Golden Goose For Real This Time
I love the premise of the game. I mean ultimately what I think we need is a fighter between two Linux users, each representing their own operating system. Each OS can have its own power ups. Maybe that can be v2 :) good stuff!
Thanks for the feedback!! Sounds like you tried the one-off Arcade or vs. game modes. But what you described is the WARS beta mode. As you mentioned:
"each representing their own operating system." = yes, and also DE/WM.
"Each OS can have its own power ups." = Yes, via Linux packages in the game along with distro specific perks.
Give the beta a try. Hope that's what you had in mind. <3
You can sue whoever you want. But this reads of backpedaling and righteousness to me.
The quote below are not my words, but are from a prior comment on HN, which I think are relevant.
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I in no way mean this to be rude, but I think a big part of why the EU isn't in the same galaxy as the US in the realm of business in general, is in some part, the knee jerk reaction to turn to the government to make products and services better.
Governments cannot make you an alternative, they can only make something that already exists, different (usually worse).
I have zero interest in creating in the gaming space, however, my gut reaction would be to start down the path of how I could create competition to companies that rug pulled their games.
And yes, I get that "just make a competitor" is easier said than done. But at least by going down that road, you end up with more games, better games, and people learning skills throughout the process. And who knows, maybe one is a mega success.
Sure, you can stand there pounding your chest for "democracy," but I contend that those who are building their own things are practicing it far more than those who are demanding others make things for them.
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2 Points; Regulation is not the antithesis of Innovation, Monopolies break the Game.
This point keeps coming up, regulation in europe stifles their innovative capacity, with silicon valley's companies brought up as show horses. Outside of tech I'm not sure what other "business" the US is so dominant in. In tech, so much can be attributed to network effects and compounding interest (loosely speaking) that it can't be so trivial to say anyone else with less regulation can mimic it.
You can't beat monopolies with innovation. You beat monopolies with regulation, but even then left unchecked monopolies and the entrenched wealth it generates can overcome regulatory bodies and subvert their intentions.
I'm reviving my multi-player Snake game Snaketron. It's written in Rust and probably the most technically interesting thing about it is that it's built for auto scalable Cloud hosting. The websocket isn't tied to the host actually running the game. And it can scale and rebalance in the middle of the a match without disrupting the game.
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