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The Google Calendar app has a long standing bug where the search view will not show the latest calendar entries unless you manually scroll to the bottom and hold the scroll view there. It’s been like this for years despite repeated bug reports!

Ah yes, the Herobrine gambit


I wonder if this means we’ll get an official registry now. The failed partnership with Github was announced 7 years ago.


I wonder if they fixed the vehicle definition file as well, or just the parser. The latter would be an incomplete fix.


SilentPatch (for GTAs, at least) specifically is a code-only mod, such that the single .asi file can be removed to uninstall it & all it's changes.

A real update should fix both (note: I don't believe the later releases did, they also just added defaults to the parser) but for SilentPatch: a mod is not a real update, and being as simple as possible to remove & reducing conflicts with other mods is more important here than a fix that digs as deep as possible.


Given that those parameters are for wheels on a plane that doesn’t have wheels, I would say fixing the parser is the better fix


It is, but who enjoys fixing parser issues...


For years, Chrome would offer to “translate from Danish” if the contents of the page are just “403 Forbidden”.


I enjoy the mental imagine of this live translation widget making every Japanese person sound like Luis from Ant-Man.


This isn’t my area of expertise but I’m surprised there’s no mention of errata. Is that just not a factor at this point because the firmware is assumed to be mature enough?


This is great, if for no other reason that it will give people the ability to debug build issues on their own and get access to fixes without having to wait for the next Xcode release.


What are the chances of battery tech advancing beyond lithium before extraction of these deposit can even begin at scale?


I've been wondering the same. Battery tech seems like there are new breakthroughs weekly. Investing billions in extraction/production seems like a pretty big gamble if by the time you're operational your tech is outdated. Still, even if there is a game changing battery tech breakthrough, it would take years before it could make it to mass production and adoption.


Great write up, but it left me with a few questions:

* Is levelloadloop only executed when the game launches, not when joining a server and loading the map? * If the issues is that the loop is shut down before the steam auth process is started, why would the maintenance-related slowness matter?


Thanks for your feedback!

1. Yes, only when the game launches. I think the naming of the loop is related to single player games like Portal, where this way of naming makes much more sense because you have frictionless changing of levels there.

2. You are right that is a hole in the explanation and I do not know the answer, but it is definitely a fix for the problem. Likely the details of my conclusion are incomplete but at this point I don't feel like digging deeper because it's not necessary at the moment.


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